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NOWPATCH.TXT
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1996-09-09
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How to use QuakeC patch files without killing yourself
by Matt Joiner <mortlgrn@sonic.net>
September 9 1996
Ever try to figure out how to get patch files made from looking at that
horrible howpatch.txt file? Well I did, and IT SUCKS! in this zip
you will find everything you need to play quake with a QuakeC
modification, all you need is a patch.
1. Unzip this zip with the directory option...
The directory v101qc has all the qc source strait from id itself,
unlike the crap you get from deacc, this code will work with
patch files.
Inside v101qc there is also the dos compiled qcc compiler compiled
by id themselves.
In the main directory you will find patch.exe, the much needed
file for patching up the qc files with new code.
2. Download a patch file. Once you get a QuakeC mod zip and unzip it,
it should have the extension ".pat". If not, then download a
different patch or figure out what to do with it from these
instructions.
3. put your ".pat" file in the main directory next to the patch.exe
file. At the DOS prompt, be in that directory and type:
patch < filename.pat
(replace "filename" with actual name of the patch file.)
4. If all goes well, and it should if the patch is written well,
then you will end up with a lot of changed qc files in your v101qc
directory. If you get any in the main directory with the
extension ".qc", move them into the v101qc directory.
5. At the DOS promppt, change into the v101qc directory and type:
qccdos
this will compile all the qc codes and make a "progs.dat" file.
6. Make a directory in Quake like "thismod" and move the new
"progs.dat" file into that directory. Now run quake with the game
option like this:
quake -game thismod
Happy now? Me too.
Now, if you decide to download another patch, then there are 2 ways of
going about this:
1. You can type:
patch -R < filename.pat
at the DOS prompt. You still end up with all those '~' backup
files hanging around, but it should do the job.
or
2. You can just backup the "v101qc" directory before doing patches
and then copy the backups to the v101qc directory before doing
each patch.
Now your v101qc directory is ready to patch again.
NOTES: Redundancy is reaching its peak with cwsdpmi.exe. You have one
in your quake directory. You have one in your PolyEd directory. And
now you have one in your v101qc directory as well as one in your main
patch directory! Cwsdmpi is for DOS users; if you happen to be one of
them I recommend you put cwsdmpi in one place and then add that place to
your path. For instance, lets say you put cwsdpmi in c:\dmpi\
you type "path" and it says:
c:\;c:\windows
then to add the new directory type
path c:\;c:\windows;c:\dmpi
now you don't have to have cwsdpmi hanging out everywhere. But hey, its
kind of cool djgpp trademark huh?
If you need more info like how to make QuakeC files and what the patch.exe
error messages mean then you will need to read the howpatch file after all.
But this file is cool if you don't want to kill yourself just trying to
get a solidcorpse mod to work.
here is a cool quake page:
http://www.sonic.net/~mortlgrn/quake.html